4th Vienna Games Conference - F.R.O.G. 2010
The Future and Reality of Gaming
Description
Vienna’s annual Games Conference FROG offers an open and international platform for leading game studies researchers and scholars, game designers, education professionals and gamers from around the world. The main objective of FROG 10 is to explore the relations between gaming, society and culture and to discuss insights into how to think ahead and beyond common limits of theory and practice of game and play. FROG 2010 is jointly organized by the Austrian Federal Ministry of Economy, Family and Youth, the City of Vienna, wienXtra, the University of Vienna and the Danube-University Krems.
The Vienna Games Conference is a key element of the “Game-City”. In 2010 the City of Vienna hosts the high profile event “Game-City” for the fourth time, bringing together representatives of the games industry, non-profit organizations, academia and the general public to enjoy and discuss the current state of computer games, digital youth cultures and games research. The background and framework programme of the Game-City offer the unique opportunity for the speaker, contributors and visitors of FROG to meet and discuss in the magnificent Vienna city hall.
Call for Papers
Computer games abandoned their reclusion on our screens and invaded our world, society and culture. While in its beginning the digital form of play was restricted to a specific circle of gamers, today we find people of all ages and personal circumstances playing computer games in almost every part of the public. Furthermore we play with our computers, dedicated game systems, mobile phones or handhelds and extravagate the boarders between different territories of our culture. Thereby the relation between play, society and culture is transforming and novel potentials and possibilities but also questions, challenges and problems arise. This year the FROG Conference will focus on questions, challenges and innovation exploring the relation of games, playing, society and culture. The organizers seek proposals covering all aspects of cutting-edge research on digital gaming, gaming culture, game studies, therapy and economy within or across academic disciplines.
We encourage participation from a wide range of disciplines including Education, Psychology, Computer Science, Cultural Anthropology, Fine Arts, Human-Computer Interaction, Media and Communication Studies, Philosophy, Social Science, etc. …. The FROG Conference facilitates the exchange of ideas and current research findings in an engaging and convivial atmosphere.
Submissions are welcome on a wide range of topics, such as:
Game Studies & Game Design
- Innovative forms of gaming (e.g. Alternative Reality Games)
- Innovations in game design, development and production
- New forms of interactivity and revolutionary game interfaces
Learning & Education
- Methodology of exploring learning
- New challenges of media literacy & playing across generations
- Teaching through digital games
Consumption & Use & Culture
- Game, gaming and gamer cultures (e.g. eSports, Modding, Clans)
- Community building and (self-)regulation
- Games and social change
- Barrier-free playing and learning / Inclusion and exclusion & Protection of minors & youth policies
Economy & Industry
- Economical challenges and trends
- The rise of independent games (e.g. casual games, art games)
- Games as Social Software (e.g. XBox Live, Facebook)
Therapy
- Games as therapeutically tools
- Play as an expression of needs, beliefs and values
- Questions of violence, addiction, etc. …
Website
Date
Venue
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Vienna (Austria) |
Useful information
- International conference
- Language(s): English




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